In Ironveil Sanctuary, the centerpiece of the scene is the ruins that are revealed at the end of the path. From there, the scene expands. The bunker, or research facility, is set up to study these ruins. My intention is to compare the scene to a concept similar to that of a Roman theater, placing the lights in a theatrical manner.

Light reference, stage lighting style.

View 1, from lighting fixtures corridor.

View 2, light detail (the asset is a modular floor geometry asset)

View 3, from the research facility side of the abyss.

View 4, from the dark ruins side of the abyss.

View 5, top view of the abyss.
